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Deaths door hookshot12/16/2023 It’s a pretty simple setup, but It’s so easy to get lost in other misadventures because there is a ton of side content in the game. You start with a magic bow, but by the end you have fire powers, bombs, and a very useful hookshot to get you through the many obstacles Death’s Door throws at you. On your journey to fight one of the bosses for their prized soul, you have to clear out a few areas, solving environmental and combat puzzles to advance to the next door, then repeat that process a few times before heading to the main lair. It’s the sort of game music I can see myself keeping on repeat long after I find out all the secrets that lie behind the titular Death’s Door. Death’s Door gives each area a unique orchestral theme that lingers in your mind and feels timeless. When you cut your way through the first chunk of enemies in that area and make it to the Forest Mother’s Encampment, that music swiftly shifts into a lighter, pluckier song, comprised mostly of strings which give off an inquisitive tone that deepens the mysterious ambience of the forest. The Overgrown Ruins has a particularly adventurous and inspiring melody, led by a very strong flute, piano, and an array of supporting instruments. ![]() The moment you leave corporate purgatory, you’re greeted by a medley of colour and enemy palettes, along with an incredible soundtrack. This is where the scope of Death’s Door opens up, and where I first got entranced by the Metroidvania style gear-gating and polished isometric action à la Hyper Light Drifter, another legendary adventure-slasher. He gives a brief intro to the foes you’ll face: an old witch trying her hardest to escape death through ceramic magic, a feral beast on top of a mountain, and a self-proclaimed king of the swamp. The old crow presents you with a solution after screwing you over, though: Slay the three boss souls and you’ll be able to access Death’s Door and get back to a limitless life. On a routine mission for a soul, you get jumped by a larger, more jaded crow who steals your case and lets the soul pass through Death’s Door, which dooms you to the passage of time. style doors that transport you to parts of the world where death has gone missing, and organic life has been enthralled by the twisted allure of immortality. ![]() Your main mission is to complete soul hunting assignments, which you access by walking through Monsters Inc. ![]() The offices are stark and devoid of colour, like a noir the red hum of the standard issued sword you possess is the only color that pops as you walk through the dampened gray haze to get to your desk. In Death’s Door you play as a crow who works at a soul reaping agency. This plays host to intertwining secrets that compliment the combat and make for an action-adventure game you shouldn’t miss. Death’s Door holds that philosophy close to its heart, building on top of it with more complex and richly creative big bads along with a stunning fantasy world. It takes a while, but I finally slay that brick wall of a boss, collecting its soul and finishing this case so I can cash out with some awesome augmentations to my kit, and maybe even stand a shred of a chance against Death’s Door ‘s next boss.ĭeveloper Acid Nerve’s previous effort, Titan Souls, hooked me in with its focus on pushing past a grim power disparity, defeating monumental bosses as a complete underdog with laughable firepower. ![]() Now I’m actually dodging the smaller enemies while waiting for my true foe’s colossal hits to slam against the ground, so I can swoop in and get a couple of slashes off before ducking and rolling back to safety. When I hop back in, I’m in the rhythm and I’m ready to tussle. Something clicks, I’ve seen a pattern, and I know I’ll win. “This next run though…” I whisper to myself. I’ve already died fifteen times, and each death stings, but they also fuel the eternal fire that makes me smash that retry button. He’s summoned up an arsenal of beasts to slow me down and distract me while I’m trying not to get trampled. In one of the final battles, I’m forced to use every piece of equipment in my pockets in a desperate attempt to match the pace of this boss, and I’m failing.
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